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Finance::Quote
1.04 (minor bugfixes) is out so that people will stop being scared by a couple of oddities in the test suite. Having hit the SourceForge top fifty also makes me feel good.

Jon Orwant wants me to write another TPJ article. Got to get a draft to him by the end of this week.

Lazy Days
Had Fri, Sat, Sun and Tues off work. My goodness it's been fabulous. I've been spending my time cycling around what must be some of the most beautiful parts of Melbourne, learning how to do fun things with power tools at the new house, and generally having a very relaxing time. I really don't want to go back to work -- I want to be a student again with those endless summer holidays.

Play By Mail
For some reason I've had an incredible urge to play a very old PBM game I used to play back in my youth. The game was run by Peter Read of Dynamic Games, and I can't remember the name, except that it involved robots and a hexagonal map and bases and tunnels and a sensor net and stuff. Different robots had different powers -- some could build new sensors, some were good at fighting, some were fast, some could build tunnels, some could sense tunnels being built, and some very special ones could even make use of Satellite Orbital Lasers at blat things from a distance.

Unfortunately, after a fair bit of searching, I couldn't find anything that looked like the game, nor do I know where my old rule-booklets are. I could try re-writing it based upon my memories of it from about 10 years ago, and wait until either (a) I get a cease-and-desist from some laywers, in which case I've found the original game, or (b) I finish it and go looking for players.

I don't suppose anyone else can remember the game at all? If you do, please drop me a mail (pjf at CPANdotORG), I'd very much appreciate hearing from you.

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